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Old Mar 03, 2008, 09:49 AM // 09:49   #1
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Default Dagger Ritualists

I saw a guy who was playing a dagger ritualist, which seemd to be awesome.

Anyone know of any good Rt/A PvP and PvE? that works now.
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Old Mar 03, 2008, 10:07 AM // 10:07   #2
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Default Not cool

Yes dagger ritulists look cool but its not cool ^^
Because.... There builds dont really have anything special. There only good things about them is that they Look cool and they Can use ancetrol rage while fighting, They can also use Rt wepon spells.

However they are rarly decent pvp or pve. If backed up by the correct players they may have a chance to do some serious dmg.
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Old Mar 03, 2008, 10:27 AM // 10:27   #3
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I know of 2 of the builds out there.

Both are on pvx i think, but anywayz essentiall the 1st one is composed of:

[skill]Grasping Was Kuurong[/skill][skill]Nightmare Weapon[/skill][skill]Falling Spider[/skill][skill]Horns Of The Ox[/skill][skill]Ancestors' Rage[/skill][skill]Impale[/skill][skill]Signet of Toxic Shock[/skill][skill]Resurrection Signet[/skill]

The other one is based on spirit strength, and is something like this:

[skill]Spirit's Strength[/skill][skill]Sight Beyond Sight[/skill][skill]Golden Phoenix Strike[/skill][skill]Horns Of The Ox[/skill][skill]Falling Lotus Strike[/skill][skill]Blades Of Steel[/skill][skill]Weapon Of Aggression[/skill][skill]Resurrection Signet[/skill]

The combo can be replaced with many options, including:

[skill]Golden Lotus Strike[/skill][skill]Golden Fang Strike[/skill][skill]Death Blossom[/skill] and others, just look for relatively fast recharging combos. Knockdowns are always useful.

Pity that the EOTN skill icons dont work.
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Old Mar 03, 2008, 12:32 PM // 12:32   #4
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Default it is cool

well i have found this build on wiki by accident and i tell you its awesome
it has advantages and one some risky disadvantage.
but i really enjoy playing this build

disadvantages cant stand blocking blindness and snares
if you accidentally press the wrong skill ur combo is screwed, it has no selfheal and last but not least its predictable

advantages in 3 secs u are either dead or dieing from poison
most people are suprised cos of the dual knockdown
wich has a fairly high rate to interrupt key skills.
and the 2nd knockdown is predictable without that its impossible to finish the spike

the most fun about this build u can be low on health say like 70 and ur enemy is full 500. u can still kill them with just nightmare weapon
and its fun catching people by suprise
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Old Mar 03, 2008, 12:34 PM // 12:34   #5
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I use spirits strength with sight beyond sight, the weapon spell that increases your attack speed, and unblockable combos.

Bullshit its not good, its awsome. I can take down a monk trying to cast guardian on itself in seconds.
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Old Mar 03, 2008, 09:35 PM // 21:35   #6
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There are certain GwK builds that are able to deal some nasty spikes. I rarely see them in action, though.
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Old Mar 04, 2008, 08:51 AM // 08:51   #7
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I have now gone Rt/A will try some builds for PvE...
with spirit Strength, Splinter weapon, ancestors rage. . . Could work ..

Will update how it goes.
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Old Mar 04, 2008, 02:56 PM // 14:56   #8
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Rits are kinda squishy for in your face fighting....oO
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Old Mar 04, 2008, 03:49 PM // 15:49   #9
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Quote:
Originally Posted by Trub
Rits are kinda squishy for in your face fighting....oO
Not when you use Ghost Forge insignias that give you +15 armor while under the effects of a weapon spell. And since Spirits Strength builds require you to be under a weapon spell, you're not so squishy anymore.
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Old Mar 05, 2008, 12:33 AM // 00:33   #10
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Quote:
Originally Posted by Trub
Rits are kinda squishy for in your face fighting....oO
Not that sins are squishy at all.

Maybe something like this for PvE:

[skill]Spirit's Strength[/skill]
[skill]Sight Beyond Sight[/skill]
[skill]Golden Fox Strike[/skill]
[skill]Wild Strike[/skill]
[skill]Death Blossom[/skill]
[wiki]Weapon of Aggression[/wiki] or [skill]Splinter Weapon[/skill]
[wiki]Ebon Escape[/wiki] or [wiki]Critical Agility[/wiki]
[skill]Death Pact Signet[/skill]

Switch out Ebon Escape and DPS for [skill]Shadow Walk[/skill] and [skill]Dash[/skill] for Alliance Battles (cuz you can't actually think this will work in serious forms of PvP)

Last edited by horseradish; Mar 05, 2008 at 01:59 AM // 01:59..
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Old Mar 05, 2008, 01:41 AM // 01:41   #11
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I tried the following build in PvE

Spirit Strength
Splinter Weapon
Ancestors Rage
Golden Pheonix Strike
Horns of the Ox
Falling Spider
Blades of Steel
RESS

Was not to bad, but maybe some changes should be made. With full Ghost Forge you really dont get kicked in the sack so hard.
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Old Mar 05, 2008, 04:29 AM // 04:29   #12
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Quote:
Originally Posted by High Moral
I tried the following build in PvE

Spirit Strength
Splinter Weapon
Ancestors Rage
Golden Pheonix Strike
Horns of the Ox
Falling Spider
Blades of Steel
RESS

Was not to bad, but maybe some changes should be made. With full Ghost Forge you really dont get kicked in the sack so hard.
The only prob I see with this is having to cast Spinter every 4 attacks. Doesn't it get annoying?
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Old Mar 05, 2008, 04:39 AM // 04:39   #13
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i use this on an RA rit of mine...

but latley ive been using this build:
http://www.youtube.com/watch?v=ykp5jpbEiTM

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Old Mar 06, 2008, 01:26 AM // 01:26   #14
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That was very nice, what is all the skills?
You use full ghost forge?
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Old Mar 06, 2008, 02:08 AM // 02:08   #15
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Quote:
Originally Posted by bosstweed
The only prob I see with this is having to cast Spinter every 4 attacks. Doesn't it get annoying?
No more than using any other skill. And the damage from Splinter Weapon makes it worth it.
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Old Mar 06, 2008, 03:34 AM // 03:34   #16
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Quote:
Originally Posted by High Moral
That was very nice, what is all the skills?
You use full ghost forge?
Ghost Forge is almost a must when you're Spirit Strengthing
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Old Mar 06, 2008, 03:37 AM // 03:37   #17
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Quote:
Originally Posted by High Moral
That was very nice, what is all the skills?
You use full ghost forge?
The skills were

[skill]Nightmare Weapon[/skill]
[skill]Spirit Rift[/skill]
[skill]Ancestors' Rage[/skill]
[skill]Shadow Prison[/skill]
[skill]Draw Spirit[/skill]
[skill]Rupture Soul[/skill]
[skill]Destruction[/skill]
[skill]Resurrection Signet[/skill]

It looks like a fun build. Very much like the sin attack chains. A bit clunky no?

Last edited by horseradish; Mar 06, 2008 at 05:26 AM // 05:26..
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Old Mar 06, 2008, 05:17 AM // 05:17   #18
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Always use Ghost Forge on a Spirit's Strength Ritualist. Except MAYBE a spear-using one, but I'd keep the Ghost Forge then too anyways.
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